/* * PÔVODNÝ ALGORITMUS – zakomentovaný, nahradený LayerPacker * using System; using System.Collections.Generic; using System.Linq; namespace BoxPacker3D { public class Packer3D { private const double EPS = 0.001; public List Pack(List items, Box box, double wallPad = 0, double itemPad = 0, Action? onProgress = null, bool allowRotation = true, bool preferRotated = false) { // ... (Extreme Points algorithm) } // ... helper methods } } */